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This particular tiling is one I tried to draw by hand. The tiling could be extended to fill the plane. It's non-periodic, but the tile set itself is not aperiodic. This is a great improvement on my previous tiling program, which generated only radially symmetric, dart-rhombus tilings. Having the ability to do asymmetric tilings is liberating.
This is my first program with AS3, my first Air program, and my first OOP program. I'm excited.
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